Large City: Aeva-dëtë Sêdè

Aeva-dëtë Sêdè

Aeva-dëtë Sêdè
Example Iron Elf architecture.
StateDaland
ProvenceÈjila Provence
Sub ProvenceRêmêsag̈è County
RegionSekskijieqa Heath
Founded1165
Community LeaderLord Trilè
Area198 km2 (79 mi2)
Average Yearly Temp24°C (75°F)
Average Elevation5328 m (17480 ft)
Average Yearly Precipitation196 cm/y (77 in/y)
Population46853
Population Density236 people per km2 (593 people per mi2)
Town AuraEnchantment
Naming
Native nameAeva-dëtë Sêdè
Pronunciation/aˈeva/ /ˈdëtë/
Direct Translation[oral] [score]
Translation[Not Yet Translated]

Aeva-dëtë Sêdè (/aˈeva/ /ˈdëtë/ [oral] [score]) is a subtropical Large City located in Rêmêsag̈è County, Èjila Provence, within the Daland.

The name Aeva-dëtë Sêdè is derived from the Sylvin language, as Aeva-dëtë Sêdè was founded by Zlkêpî, who was culturaly Iron Elf.

Climate

Aeva-dëtë Sêdè has a yearly average temperature of 24°C (75°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a pleasant 22°C (71°F). Aeva-dëtë Sêdè receives an average of 196 cm/y (77 in/y) of precipitation, most of which comes in the form of rain during the fall. Aeva-dëtë Sêdè covers an area of nearly 198 km2 (79 mi2), and an average elevation of 5328 m (17480 ft) above sea level.

Overview

Aeva-dëtë Sêdè was founded durring the late 13th century in summer of the year 1165, by Zlkêpî. The establishment of the new community went well, with no major obsticles durring construction.

Aeva-dëtë Sêdè was built using the conventions of Iron Elf durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Aeva-dëtë Sêdè is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Aeva-dëtë Sêdè is is constructed arround a series of crampt cobblestone mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The city has a defencive wall made from large clay bricks. The wall is constructed to the exact specifications of millitary fortifications, but the nature of its clay brick construction leaves it vulnerable to even outdated siege equipment. That said, the city is well defended against anything short of an army. Aeva-dëtë Sêdè's brittle defences are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.

Even the most brief look arround Aeva-dëtë Sêdè has a good chance of putting a church or shrine into the center of your view. The city is most certainly a god fearing community. It’s also definitely a god loving community. THe streetcornors are occupied by preachers, with the occasional intersection playing host to an actually friendly debate relating to the merits of various gods. Even the less popular as well as the less politically loved gods seem to have a space in Aeva-dëtë Sêdè, there’s even shrines to gods known to the region only through hearsay.

Civic Infrastructure

Aeva-dëtë Sêdè possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Aeva-dëtë Sêdè has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Aeva-dëtë Sêdè has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Aeva-dëtë Sêdè. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Aeva-dëtë Sêdè's parks.

Aeva-dëtë Sêdè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Aeva-dëtë Sêdè.

Aeva-dëtë Sêdè has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Aeva-dëtë Sêdè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Aeva-dëtë Sêdè has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Aeva-dëtë Sêdè has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Aeva-dëtë Sêdè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Aeva-dëtë Sêdè has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Aeva-dëtë Sêdè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Aeva-dëtë Sêdè's public wards, blessings, and other arcane systems.

Aeva-dëtë Sêdè has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Aeva-dëtë Sêdè possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Aeva-dëtë Sêdè's grid is powered by a direct leyline tap.

Aeva-dëtë Sêdè possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Aeva-dëtë Sêdè has a first rate hospital which caters to anyone in need of long term medical care.

Aeva-dëtë Sêdè has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Aeva-dëtë Sêdè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Aeva-dëtë Sêdè's natural decorations nor waterways.

Aeva-dëtë Sêdè has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Aeva-dëtë Sêdè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Aeva-dëtë Sêdè has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Aeva-dëtë Sêdè is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Aeva-dëtë Sêdè's garrison was built using a different architectural style from the rest of the town. The style used is known for its buildings being predominantly formed through the combination of basic geometric shapes. However, it shown in the detailing given to the structures such as its characteristic tall columns, intricate detail, symmetry, harmony, and balance in their designs to an astonishing degree of precision. Decorative elements for the buildings tended to be built into the structure itself, making great use of fluting, frescoes, inlays, and embossing.

In Aeva-dëtë Sêdè all of the cats speak the local language with prefect diction.

The Doppelrat near Aeva-dëtë Sêdè are known to be almost tame, such that they can be put to domestic use.

Aeva-dëtë Sêdè's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves consuming a local narcotic to channel Transmutation energies of tier 2 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 87
  • Farmers: 141
  • Farm Laborer: 234
  • Hunters: 161
  • Milk Maids: 123
  • Ranchers: 63
  • Ranch Hands: 139
  • Shepherds: 106
    • Farmland: 190691 m2
    • Cattle and Similar Creatures: 11713
    • Poultry: 140559
    • Swine: 9370
    • Sheep: 468
    • Goats: 93
    • Horses, Mounts, and Beasts of Burden: 4685

Craftsmen

  • Arms and Toolmakers: 90
  • Blacksmiths: 106
  • Bookbinders: 60
  • Buckle-makers: 63
  • Cabinetmakers: 114
  • Candlemakers: 151
  • Carpenters: 148
  • Clothmakers: 130
  • Coach and Harness Makers: 50
  • Coopers: 120
  • Copper, Brass, Tin, Zinc, and Lead Workers: 64
  • Copyists: 45
  • Cutlers: 38
  • Fabricworkers: 111
  • Farrier: 302
  • Furriers: 30
  • Glassworkers: 146
  • Gunsmiths: 92
  • Harness-Makers: 45
  • Hatters: 98
  • Hosiery Workers: 33
  • Jewelers: 52
  • Leatherwrights: 117
  • Locksmiths: 49
  • Matchstick makers: 68
  • Musical Instrument Makers: 73
  • Painters, Structures and Fixtures: 60
  • Paper Workers: 69
  • Plasterers: 65
  • Pursemakers: 72
  • Roofers: 50
  • Ropemakers: 48
  • Rugmakers: 45
  • Saddlers: 85
  • Scabbardmakers: 105
  • Scalemakers: 48
  • Scientific, Surgical, and Optical Instrument Makers: 30
  • Sculptors, Structures and Fixtures: 45
  • Shoemakers: 43
  • Soap and Tallow Workers: 176
  • Tailors: 302
  • Tanners: 58
  • Upholsterers: 69
  • Watchmakers: 66
  • Weavers: 130
  • Whitesmiths: 37

Merchants

  • Adventuring Goods Retellers: 32
  • Arcana Sellers: 32
  • Beer-Sellers: 62
  • Booksellers: 69
  • Butchers: 108
  • Chandlers: 117
  • Chicken Butchers: 124
  • Entrepreneurs: 48
  • Fine Clothiers: 114
  • Fishmongers: 117
  • Florists: 28
  • Potion Sellers: 85
  • Resellers: 173
  • Spice Merchants: 60
  • Wine-sellers: 97
  • Wheelwright: 69
  • Woodsellers: 45

Service workers

  • Bakers: 234
  • Barbers: 228
  • Coachmen: 67
  • Cooks: 187
  • Doctors: 98
  • Gamekeepers: 75
  • Grooms: 41
  • Hairdressers: 187
  • Healers: 118
  • Housekeepers: 130
  • Housemaids: 246
  • House Stewards: 126
  • Inns: 45
  • Laundry maids: 90
  • Maidservants: 180
  • Nursery Maids: 86
  • Pastrycooks: 167
  • Restaurateur: 195
  • Tavern Keepers: 203

Specialized Laborer

  • Ashworkers: 65
  • Bleachers: 42
  • Chemical Workers: 27
  • Coal Heavers: 95
  • In-Town Couriers: 101
  • Long Haul Couriers: 106
  • Dockyard Workers: 90
  • Gas Workers: 22
  • Hay Merchants: 38
  • Leech Collectors: 118
  • Millers: 120
  • Miners: 106
  • Oilmen and Polishers: 78
  • Postmen: 104
  • Pure Finder: 61
  • Skinners: 126
  • Sugar Refiners: 26
  • Tosher: 73
  • Warehousemen: 156
  • Watercarriers: 94
  • Watermen, Bargemen, etc.: 151

Skilled Laborers

  • Accountants: 59
  • Alchemist: 71
  • Clerk: 97
  • Dentists: 46
  • Educators: 128
  • Engineers: 67
  • Gardeners: 45
  • Mages: 34
  • Plumbers: 47
  • Pharmacist: 59
  • Professors: 20
  • Scientists: 35
  • Wizards: 20

Civil Servants

  • Adventurers: 44
  • Bankers: 63
  • Civil Clerks: 111
  • Civic Iudex: 49
  • Consultants: 30
  • Exorcist: 106
  • Fixers: 57
  • Kami Clerk: 89
  • Landlords: 89
  • Lawyers: 60
  • Legend Keepers: 79
  • Militia Officers: 425
  • Monks, Monastic: 141
  • Monks, Civic: 137
  • Historian, Oral: 114
  • Historian, Textual: 54
  • Policemen, Sheriffs, etc.: 104
  • Priests: 203
  • Rangers: 63
  • Rat Catchers: 69
  • Scholars: 69
  • Spiritualist: 82
  • Slayers: 26
  • Storytellers: 199
  • Military Officers: 187

Cottage Industries

  • Brewers: 146
  • Comfort Services: 173
  • Enchanters: 54
  • Herbalists: 53
  • Jaminators: 173
  • Needleworkers: 151
  • Potters: 75
  • Preserve Makers: 137
  • Quilters: 65
  • Seamsters: 223
  • Spinners: 156
  • Tinker: 50
  • Weaver: 117

Artists

  • Actors: 49
  • Architects: 18
  • Bards: 70
  • Costumers: 28
  • Dancers: 56
  • Drafters: 30
  • Engravers: 37
  • Fine Furniture Carpenters: 23
  • Glaziers: 48
  • Inlayers: 44
  • Musicians: 133
  • Painters, Art: 24
  • Playwrights: 50
  • Sculptors, Art: 39
  • Wood Carvers: 173
  • Writers: 167

Produce Industries

  • Butter Churners: 167
  • Canners: 130
  • Cheesmakers: 167
  • Ice Merchants: 21
  • Millers: 91
  • Picklers: 83
  • Smokers: 61
  • Stockmakers: 50
  • Tobacconists: 72
  • Tallowmakers: 101

17730 of Aeva-dëtë Sêdè's population work within a Foundational Occupation.

25844 of Aeva-dëtë Sêdè's population do not work in a formal occupation, but do contribute to the local economy. 3279 (7%) are noncontributers.

Points of Interest

Aeva-dëtë Sêdè is cursed with recurrent spells of some troublesome disease. The affliction isn’t so fatal as to make living there impossible, but it adds suffering and expense to local lives. The plague might be the product of an ancient curse, the results of long lost toxic remains, or an unavoidable byproduct of whatever industry or purpose justifies the city. It’s probably not overly contagious, but visitors may be in some peril all the same.

POI

History

The the a pair of glasses of Transmutation, an a pair of glasses imbued with notable amounts of Transmutation energies was created in Aeva-dëtë Sêdè by in time immemorial, reportedly some time during the early 2nd century.

History